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Find a friend hearthstone

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A quest in Hearthstone refers to a specific action or objective that the player can perform or achieve in order to receive a reward. The rewards are typically given in gold , and serve as one of the primary means of acquiring gold.

Some non-repeatable quests offer other rewards, such as card packs , arcane dust or even legendary cards. In addition to the array of quests on offer, players are also awarded 10 gold for every 3 wins in Play mode or Tavern Brawls , up to a maximum of gold per day, for 30 wins.

Each win displays the player's progress toward the gold reward, and the gold is awarded each time 3 wins is reached. This reward serves as an additional and potentially larger source of gold than quests. The same running total is used for both Play mode and Tavern Brawls.

After completing the tutorial , new players are given the "Win 5 Practice Games" quest, encouraging them to explore Practice mode. Completing the quest awards a card pack and two further unique quests, leading the player into Play mode.

Once the introductory quests "First Blood" and "The Duelist" have been completed, daily quests will be unlocked. Daily quests are given to players once per day and represent the majority of quests available to players. To begin receiving daily quests, new players must complete the two introductory unique quests "First Blood" and "The Duelist", accomplished by completing a total of 4 games in Play mode.

Daily quests can be viewed in the Quest Log , by clicking the exclamation mark icon at the bottom left of the main menu. This shows the quest's name, objective, and reward. Daily quests are also presented to the player upon logging in. Players can only have 3 daily quests active at any time. Completing a quest will remove it from the list in the Quest log, making room for another. If a player has three quests and doesn't complete any of them i. Unless otherwise specified, quest progress can only be made in games against human opponents in the Arena , Play mode both Ranked and Casual , and Tavern Brawls.

Since May , Friendly Challenges and friendly Tavern Brawl challenges count for finishing quests; previously, only matches against random opponents qualified. Note: Tavern Brawls always count towards completing quests, even if the brawl happens to be a solo game mode. A fresh daily quest is granted to each player every day if an empty quest slot is available. Additionally, once per day, the player is allowed to choose and replace one quest with a new and different quest.

Daily quests are awarded at midnight server time, determined by region. This is often referred to as the "quest reset" or "reset time". Once the reset time has passed, players with less than 3 quests become eligible to be awarded a new quest. It should be noted that while the new quest is assigned according to the server's reset time, it is only added to the player's quest log when they either log into the game from offline, complete a match, or perform certain other actions. Therefore, players awaiting a new quest while in game menus are advised to log out and back in again after the reset time, in order to activate it before resuming play.

One exception to these rules is when certain bugs prevent new quests from being displayed upon logging in; in these cases progress can be made for the new quests, but they will not be revealed until after the completion of a match. Players do not need to be online during the quest reset in order to be assigned a new quest.

Quests will accumulate in the player's profile, up to a maximum of 3, and will be presented to the player when they next log in. Abandonment is also known as "replacement" or "re-rolling", since the replacement quests are randomly determined, as with dice rolls. Any quest may be selected for replacement. An empty slot cannot be "abandoned" - a real quest is always lost, so there is no way to use this process to increase the number of new quests, only to change which quests are active.

Note that despite the term "abandon", the player also does not end up with fewer quests to do since the quest is replaced. All progress on a quest is erased when it is abandoned; the next time the same quest is randomly assigned to the player, it will start with 0 objectives complete.

Unlike the quests automatically granted to fill empty quest slots, re-rolls do not accumulate over multiple days. If a re-roll is not used on one day, it is still only possible to re-roll once the next day. However, there used to be a bug in which there was a way to infinitely re-roll quests, but this has been fixed.

While players may be assigned the same quest more than once over the course of their Hearthstone play, they will never be assigned a duplicate of a quest they are already on.

This is true whether the quest is a re-roll replacement, or a new quest filling an empty slot. The once-per-day abandonment limit and once-per-day new quest are completely independent.

Each day, players may log in, gain a new quest in an empty slot, AND re-roll a quest. This gives a total of two opportunities per day to try to obtain desired quests. Players are unable to accumulate daily quests beyond the maximum of 3. If a player already has 3 quests when the reset time is reached, the potential new quest will simply be lost; even if the player completes 2 or 3 quests prior to the next quest reset, they will still only receive a single new quest at that point.

Prior to Patch 6. Some class-specific daily quests offer a choice between two classes ; completing either version of the quest will provide a single reward and remove the quest. Eligible classes may be one of a number of combinations - see below for a list of possible quests. Single-class quests exist for each class. Quests that require playing cards of a certain type only count cards that are played from the hand, and only if the card qualifies when it is played. For example, minions such as Druid of the Claw which transform into Beasts will not count for the "Stable Master" quest Play 20 Beasts , because they only transform after they are played.

Some quests seem to be far rarer than others. As a rule, quests with greater rewards seem to be reported less frequently than those with lesser rewards. Quests appear to be available to all players, regardless of their playing habits.

For example, a player may get a quest to play druid cards, despite never playing druid. This is likely an intended design goal, encouraging players to explore other classes and deck types. However, certain quests, such as those which cannot be completed using only cards from the Basic set, are not given to new players. On April , quest requirements and rewards were changed with the Year of the Raven in Patch On October , new daily quests were added with Patch On February , the new quest "Rise to Glory!

On November , many changes to daily quests were made with Patch Some less popular daily quests have been cut, such as the ones requiring playing Divine Shield Minions, Overload Cards, Secrets, 50 Murlocs, etc.

Also, some new daily quests have been added, such as High Roller Play 2 cards that cost 10! Play 8 1-cost minions. Some quest requirements were changed so that they are now easier to complete.

In addition, daily quests are now split into two buckets: Easy 50g and Slightly More Difficult 60g. Rerolling a Slightly More Difficult 60g quest will now always give an Easy 50g quest. Lastly, quest lines for new Hearthstone players have been updated to create a better experience with significantly more rewards.

On March 26th with Patch NB: The below list has been updated as of March For example, damage caused to a hero that is later replaced by another hero is not counted, and damage caused by fatigue or Life Tap is not counted.

Another example would be Mrgrgrglrr, which does not count murlocs summoned via battlecries or spells. There is also a limit to how many times any one account can earn rewards from the quest each day, intended to prevent complex gold-earning arrangements.

The following daily quests were used right before Patch Only 2 quests based on solo contents seem to be available at any given time. When a new one is added, the oldest one is rotated out. Spelunker was replaced by Rise to Glory! Two-class Victory and Dominance daily quests randomly select one of a number of pre-determined class pairings.

Other class combinations are not offered. The list of possible combinations is the same for both Victory and Dominance quests. Possible combinations are listed below. Note that each class may be paired with one of two other classes. For example, a hunter may be paired with either a druid or a mage, while a druid may be paired with either a hunter or a rogue. For speculation about the system of pairings, see the Trivia section. New promotional daily quests replaced the usual daily quests during certain Hearthstone events.

During the Taverns of Time event in from June 11 - July 2, new daily quests replaced the usual daily quests, rewarding both gold and dust per quest completed. During the Lunar New Year event in from February 5th to 14th, new daily quests replaced the usual daily quests, rewarding both gold and dust per quest completed. Unique quests are only available once to each account per region.

Unique quests are also known as 'hidden quests', as most cannot be viewed by players until they have been completed, and do not take up space in the Quest Log. These quests are part of the game's introductory experience, and unlike other unique quests are awarded to the player in advance.

Each quest is awarded in response to a specific trigger and unlike most unique quests, cannot be completed until awarded. The quest series is designed to direct new players to explore the game, forming an extended tutorial.

Each stage triggers additional guidance such as highlights on the button to access the intended play mode. The first quest in the series, "Win 5 Practice Games", is presented to players immediately upon completing the tutorial. Missions are a type of free, optional, single-player game mode in which the player participates in matches played against computer-controlled opponents, primarily meant to develop an Expansion's lore and narrative.

They are similar to Adventures , but reward card packs rather than specific, otherwise unobtainable cards. Promotional quests are temporary quests added to celebrate the release of new content or special events, or quests that can only be completed through specific factors such as playing on a specific type of device, purchasing a copy of another Blizzard game, participating in a Fireside Gathering or completing objectives in other Blizzard games. The following quests are part of the returning player experience , awarded one at a time in the order shown below.

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Sir Finley Mrrglton, renowned gentle-murloc explorer, has been scouring the jungles and coastlines of Azeroth in search of mannered murlocs ready to take up the mantle of heroism and reject the savagery of their fishy-folk. You can aid his cause with a little help from your friends! Morgl the Oracle While most murlocs are more likely to have visitors for lunch than they are to invite them over for tea, Morgl the Oracle has wisdom, wit, and the wherewithal to fight the good fight. Help recruit a friend for Finley by recruiting one of your own! You can practice together in friendly matches, help each other with decks and strategies, knock out those spectator quests, and even hang out at Fireside Gatherings or watch Hearthstone streams together. Just invite a friend to join you for some Hearthstone fun! Also, ALL your recruits will receive a free Classic Hearthstone pack upon logging in to help them on their way!

H earthstone , originally Hearthstone: Heroes of Warcraft, is a free-to-play online collectible card video game developed and published by Blizzard Entertainment. Having been released worldwide on March 11, , Hearthstone builds upon the already existing lore of the Warcraft series by using the same elements, characters, and relics. The game features cross-platform play, allowing players on any supported device to compete with each other, restricted only by geographical region account limits. The game is a turn-based card game between two opponents, using constructed decks of 30 cards along with a selected hero with a unique power. Players use their limited mana crystals to play abilities or summon minions to attack the opponent, with the goal of reducing the opponent's health to zero.

A quest in Hearthstone refers to a specific action or objective that the player can perform or achieve in order to receive a reward.

Get together with friends old and new to play Hearthstone in public gathering spots. Participate in a Fireside Gathering, and the special Fireside card back will be added to your collection. Add or change your shipping address via the Blizzard account management site. Overwatch League.

Active daily player. NA server only. Regular rank 5. Hit me up if you wanna talk deck building or want help with testing your builds.

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A video explaining Quests in Hearthstone made by the Curse Gamepedia YouTube Channel. 'Play a Friend!', which requires participating in a Friendly Challenge, is the only quest to offer Find it under the Card Back tab of your Collection!

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